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LeeSin

[S3] Controlling the Early/Mid Game

LeeSin · by JasperH

NEEDS REVIEW

Rune page

9 × Greater Mark of Attack Damage+9 Attack Damage
9 × Greater Seal of Armor+9 Armor
9 × Greater Glyph of Scaling Magic Resist+1.8 Magic Resist per level (+32.4 at champion level 18)
3 × Greater Quintessence of Attack Damage+6.75 Attack Damage

Summoners

Flash
Smite

Masteries

9 / 21 / 0

OFFENSE9

DEFENSE21

UTILITY0

Skill order

Skill123456789101112131415161718
Sonic Wave / Resonating Strike
Safeguard / Iron Will
Tempest / Cripple
Dragon's Rage

Items

Starting items

Starting
Hunter's MacheteHealth Potion×5

Boots

Ninja Tabi
Ninja Tabi
Mercury's Treads
Mercury's Treads
Boots of Mobility
Boots of Mobility
Boot Choice
Randuin's OmenAegis of the LegionLocket of the Iron Solari

Core builds

If you are getting ahead
Sightstone
Core Mid Game Items
Wriggle's LanternSpirit of the Ancient Golem
Best Health Options
Giant's BeltFrozen MalletWarmog's ArmorSunfire Cape
Bruiser Damage Options
The BrutalizerThe Black CleaverSunfire CapePhageFrozen MalletLast WhisperTrinity ForceWriggle's LanternLocket of the Iron SolariRanduin's OmenThe Black CleaverRuby SightstoneSpirit of the Ancient GolemBanshee's VeilRanduin's OmenSunfire CapeRuby Sightstone

First Back

Madred's RazorsSight Ward×3